
Return to Sender

created by Ciaran Smith (ciaransmith007@hotmail.com)

Level Name:          Return to Sender
Completion Date:     8th August 2016
Map information:     61x61 Snow
Player:              GDI
Difficulty:          Very Hard
Files:               scg52ea.ini, scg52ea.bin, RTS.txt
Software used:       CCMAP v3.1, by Jeroen Ritmeijer
                     
Tested on Command and Conquer v1.06c r3 by Nyerguds 

Background
----------
Nod has siezed a mothballed Soviet missile silo complex and launched four of the missiles housed within.
They are too deeply entrenched to destroy, unless the missiles themselves can be made to do the work.
The severe weather and remote location has left GDI with little to use. The missile silo control must be
secured and held while the missile guidance systems are reprogrammed to cause them to return home.

Mission Description
-------------------
The Brotherhood has reactivated a Soviet-era missile silo in the Siberian wastelands,
and launched four missiles! Nod's positions are heavily fortified, and the weather 
and terrain are preventing us from moving heavy armour in to support you. Use what you can
find, capture the missile control centre and hold it until we can redirect the missiles back 
at the launch silos! Be wary, we don't know what other Soviet tech Nod has uncovered. 

Known bugs:
-----------
None known.

Using it
--------
You need C&C 95 V1.06c. Just unzip the bin and ini files into your c&c95 directory 
and it should be listed under 'new missions" in the menu as "Return to Sender" near the bottom
of the list of GDI missions.

Special thanks to:
------------------
R. Heesbeen & J. Ritmeijer for making the CCmap editor
Nyerguds for V1.06c


Thanks for trying this mission.


Ciaran Smith

